- Releasing on Xbox Series X|S, Xbox One, and via Xbox Game Pass
- 700-year-old manuscripts as concept art
- Inkulinati and Pentiment team up with characters available in both games
Hello Xbox community!
Today marks a monumental milestone – our medieval turn-based strategy game, Inkulinati, is leaving the Xbox Game Preview Program and you can now enjoy the full 1.0 release! To mark the occasion, we’ve got a brand-new shiny release trailer, voiced by famous bardcore musician Hildegard von Blingin’. Check it out above!
So. what is Inkulinati, you might ask? Well, it is a turn-based strategy game, where a rabbit’s bottom can be deadlier than a dog’s sword (trust me, this is not a mistake!). It is inspired by real medieval art and is entirely played on the pages of medieval manuscripts. If you’ve ever seen old medieval books with funny drawings on the sides of the pages, or even medieval memes on the internet, these hilarious doodles (called “marginalia”) were used as the basis for, well, everything in our game.
All of our characters, maps (which we call Battlefields), beasts and objects are based on these drawings made by medieval monks and scribes, sometimes called Illuminators. That’s why we say Inkulinati has been over 700 years in the making.
So, while you may come across some ridiculous shenanigans like donkeys playing trumpets with their bottoms, fish wielding knives and devils with faces instead of butts, trust me, it’s not us who came up with it – it’s actually people from the Middle Ages and Inkulinati is a tribute to their work.
In fact, to be as authentic as possible, we even consulted with a real medievalist to make sure we were using these inspirations correctly and staying true to the source material. So, as you sit back and watch your army of manuscript monkeys throw poop at enemy beasts, you can relax in the knowledge that you’re actually learning history (feel free to flex that fact in front of your history teacher!).
As I mentioned earlier, we’ve been part of the Xbox Game Preview program for just over a year now. And in that year, we’ve made a lot of changes. We added a lot of content, worked tirelessly on balancing and tweaking, squashed those pesky bugs – we’ve listened a lot to you – our community – to make Inkulinati the best it can be. And at this point, I must give a huge shout out to the wonderful Xbox community who have helped us improve along the way.
Thanks to you, we’ve added a lot of new features and ironed out the kinks you thought needed ironing out. For example, our tutorial (called the Academy) is now very different from what it was a year ago – it consists of learning the game through numerous puzzles and challenges that require you to understand the mechanics of Inkulinati in order to solve them and progress. We have added some accessibility features and reduced the shaking of the screen during certain actions to give you a better experience. Without you, Inkulinati would not be the game it is today – so thank you!
But hey, let’s talk about one of the coolest things that has ever happened to our studio – it happened during our time in the Game Preview program. We had the chance to work with the fine folks at Obsidian Entertainment and their fantastic game Pentiment!
How did this happen, you might ask? Well, during Gamescom 2022, where Inkulinati and Pentiment were both showcased on the Xbox stand as future Game Pass releases (in fact, we were literally neighbors – our gaming stations were next to each other), and we had the opportunity to discuss a collaboration for the ages – cameo appearances of our characters in both of our games. We both thought it would be a good fit, as historical accuracy and the manuscripts themselves are an important part of both titles.
One conversation led to another, and eventually we welcomed Pentiment’s main protagonist – Andreas – as a playable character in our game! (You can play as Andreas in the Journey – a single-player campaign with rogue-like elements) In return, some of our in-game characters were added to the margins of the Pentiment books! What’s cool is that it was a real collaboration – Obsidian artists recreated our art in the Pentiment style, and our art director drew Andreas himself. It was right thing to do – that way all the characters, originals and their versions from another game, are concise and fit the game they’re now part of.
For us indie game developers making our first game, it was an incredible experience. Never in our wildest dreams did we think we would have a character from a game by Obsidian Entertainment – a studio we were fans of before we started our game development journey – in our game, and our characters in theirs.
So, if you decide to play Pentiment (and you should – it’s a real labour of love and one of the most extraordinary gaming experiences out there), you might also come across some Inkulinati characters in Pentiment’s in-game books. If someone had told us that our characters would be in an Obsidian game, we would have thought it ridiculous. So, our story just proves that crazy things do happen!
Thank you so much for taking the time to read our story and I really, really hope that you will have a blast-of-a-time in our turn-based strategy. Inkulinati 1.0 is now available to play on Xbox Series X|S, Xbox One, Windows and via Game Pass. Thank you so much for reading and good luck out there illuminating the Battlefields! Oh, and we are still planning to do some post-release updates, so feel free to join our Discord and share your feedback with us!
All the best,
Ryszard Kiełtyka
Inkulinati
Daedalic Entertainment
$24.99
$19.99
Take your turn in Inkulinati duels filled with unexpected tactical depth (and humour!). Embark on an ever-changing journey, build your own bestiary, defeat medieval superstars and collect perks to unleash special powers.
Become a master of the Living Ink, grab your quill and build your unique strategy time after time so that you can be named the greatest Inkulinati of all time!
INKULINATI IS INSPIRED BY REAL-LIFE MEDIEVAL MARGINALIA
700 years in the making, finally these bizarre art pieces can come alive in a video game and show that medieval people also had their “memes” and that they laughed from the same silly things that we do today. You’ll see sword-wielding rabbits, dogs with spears, trumpets lodged in bottoms, human-eating snails, and more. Much, much more…
FIGHT LIKE AN INKULINATI
Inkulinati are a legendary group who battle one another on the pages of medieval manuscripts. They fight by drawing Beasts with the Living Ink. Thanks to this magical substance, those creatures come to life and an epic battle ensues.Move your Beasts across the battlefield, perform actions on or with them, make tactical use of obstacles and collect more Living Ink to draw new Beasts which allows you to gain an advantage over your opponent.
MULTIPLE DEADLY (AND BIZARRE) BEASTS TO UNLOCK
Donkeys playing trumpets with their bottoms, bishop cats vanquishing heretics with prayers, heavy but deadly snails that eat units alive, and more. Much, much more. They all have their special skills and are waiting for your command.
SPECIAL, BATTLE TIDE-TURNING ACTIONS PERFORMED BY THE INKULINATI
It’s not just your Beasts that can cause havoc and damage. Use your fists to smash your opponent’s units, draw obstacles to create barriers, relocate your units with a move of your finger, or explode your troops to create pure, pure chaos. Just remember – your opponent can do it too.
ADAPT YOUR TACTIC TO EVERY BATTLE
Each Inkulinati has its own army, with different Beasts, who in turn, have different abilities, strengths, and unfortunately, weaknesses (or fortunately – depending which side you’re on). But it’s not just the armies that can influence who will win any given duel. Each Battlefield is its own domain, with its own particular dangers that you should watch out for, and opportunities that you can use. You will have to use your wits and adapt your strategy to beat the opposing Inkulinati’s army on each specific Battlefield.
A SINGLE-PLAYER CAMPAIGN
Uncover the mystery and secrets of Inkulinati and face such opponents as Death, Dante Alighieri, and more. Go out into the world and start your adventure! Fight the biggest Inkulinati masters in the land, tame the untamed Beasts, build your ultimate army, try to bring back your Master from the clutches of death, and most importantly, finish your grand quest with the biggest party that the middle ages have ever seen! Howza!!!
CREATE AND DEVELOP YOUR OWN CHARACTER
As any aspiring Inkulinati Master, you will get to create your own Tiny-Inkulinati. During your journey you will learn the secret techniques of drawing new Beasts and Inkulinati Hand Actions, allowing you to choose the composition of your army. You can be a brave knight that has no fear and will send his loyal troops straight at his opponents. Or perhaps you would like to play with a bit more tact? In that case, you can be a nun who with the power of prayer can confuse her enemies and heal thy own servants. Those styles, and more, are waiting to be discovered and made your own. Express yourself!
EVERY BATTLE HAS ITS OWN STORY
To mark every battle in history books for all future generations to see, a procedurally generated text describes the dramatic (or hilarious) events in detail just above the battlefield.
The post After 700 Years in the Making, Inkulinati 1.0 is Now Available to Play appeared first on Xbox Wire.
Source: Xbox Blog
—