Haz Dulull is a filmmaker who is in production on an animated feature film and video game, RIFT. It is done entirely inside Unreal Engine, and the demand for high quality graphics propelled him to use ProArt monitor and PC.
"As a Director for both a feature film and a video game, not only are we in Unreal Engine, but also color grading in Resolve. So switching between various color profiles from Rec 709 to HDR via a single 4K monitor when reviewing material is a game-changer." – Haz
#animation #gamedev #UnrealEngine
Learn more about Haz’s setup:
ProArt Display PA32UCG https://asus.click/Haz_PA32UCG
Scan 3XS ProArt PC https://asus.click/Haz_Scan
ProArt Z490-Creator https://asus.click/Haz_Z490_Creator
ROG Delta S https://asus.click/Haz_Delta_S
ROG Strix Scope RX https://asus.click/Haz_Scope_RX
ROG Chakram https://asus.click/Haz_Chakram
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