Hello Playstation fans! Summer has finally come and we know many expected some news on Gravel, the new arcade offroad racer, and here we are. Today, we’d like to give you an exclusive behind-the-scenes look at the development of Gravel with this Dev Diary (and it’s just the first!). We’ll take five minutes of your time to show you some of the amazing landscapes our 3D artists are modeling with Unreal Engine, to tell you something more about the in-game audio, and to show you how skies and lighting can make all the difference in the world. Be ready to join us in this off-road tour in early 2018, and stay tuned!
Gravel © 2017. Published and Developed by Milestone S.r.l. All rights reserved.
Unreal, Unreal Engine, the circle-U logo and the Powered by Unreal Engine logo are trade-marks or registered trademarks of Epic Games, Inc. in the United States and elsewhere.
All manufacturers, accessory suppliers, names, tracks, sponsors, brands and associated imagery featured in this game are trademarks and/or copyrighted materials of their respective owners.
Source: Playstation YouTube